MW2 Season 1 Reloaded Patch Notes: Weapon Balance And Bug Fixes

MW2 Season 1 Reloaded Patch Notes: The patch notes for Modern Warfare 2 Season 1 Reloaded are now available online, and they bring with them a number of significant alterations to the multiplayer component of the most recent Call of Duty game.

Midway through the month of November, Activision released the Season 1 update for Modern Warfare 2 and Warzone 2, which included new weaponry, extra Operators, and a reworked Battle Pass system. Players were given access to all of these new features.

According to the information that gamers have garnered from the Battle Pass timer, Season 2 of the games should become available somewhere at the beginning of February.

But before the thrill of a new season takes hold, the midseason will bring a lot of new content and tweaks to the gameplay for gamers to check out.

MW2 Season 1 Reloaded Patch Notes

According to the Call of Duty blog article, the complete Season 1 Reloaded patch notes for the December 14 update are listed below.


With the addition of Warzone Cup, Season 01 Reloaded will have three distinct football-related features, or soccer-specific features, following the introduction of three limited-time Operator Bundles and the Modern Warfare FC Support a Team Feature. For more details on Mini Royale, a brand-new event-only mode, and other topics, continue reading.

2 XP Weekend

Sony Player 2XP:

      • 12/14 – 12/15 (10am PT)

All Platform Player 2XP:

      • 12/15 – 12/19 (10am PT)

All Platform Weapon 2XP:

    • 12/15 – 12/19 (10am PT)


      • A new take on the fan-favorite 6v6 map Shipment arrives with the launch of Season 01 Reloaded.
      • From December 21-January 4, celebrate holiday cheer with The Naughty List playlist on a special holiday version of Shipment!

Quality of Life changes


      • The XP tokens menu has been changed to display how much time is left on your XP tokens in the lobby screen.
      • XP Tokens can now be equipped in the pause menu while in-game.
      • XP Tokens can no longer be accidentally activated during Double XP events.
      • Players who join a game in progress will no longer get a loss if their team loses the match.
      • Attachments now have a tuning icon on them in the preview, indicating which ones can be tuned and which ones cannot.
      • Finishing Moves now count towards the 30 kills in the third-person Daily Challenge in Special Ops.
      • “Stickerbook Challenges” in the After Action Report screen now say “Calling Card Challenge” instead.
      • Operator bios are no longer cut off part of the way through.
      • Acquiring a new blueprint will now display a pulsing dot next to the associated weapon in Gunsmith.
      • Players will no longer be seeing a black screen on some platforms when trying to purchase CP.
      • Various issues with weapon and attachment unlock and progression have been addressed, including stats display.


      • Merged Hub & Friends tabs together.
      • Switched to smaller Player Card widgets for Friends.
      • Added support for batch/bulk sending of friend requests.
      • Fixed various bugs impacting the join and/or invite to party features.
      • Transition to Grid view when scrolling in the Friends list.


      • Camera positions on Operators have been adjusted for better positioning with the UI
      • Adjustments to Filter/Sort
      • Fixed the Player Browser so it no longer scrolls when it isn’t full.
      • Fixed an issue with Calling Cards not showing up in a player’s Showcase after they have set them.
      • Fixed an issue where players weren’t properly sorting by progression in the Player Browser.
      • Hides the empty attachments nodes on Weapon Inspection when there are no attachments slotted.


      • Adjusted member list states (muted, talking, connected, etc.) to be clear
      • Adjusted text message states in-game channel to be more clear about who they were sent to
      • Players in the member list will now be divided by team in lobbies
      • Fixed an issue where lobby players were still able to be heard when connected to a custom channel
      • Added the ability to text chat with “Group” members


    • Find or create communities with this new social feature.

MW2 Season 1 Weapon Balance


      • Akimbo P890, X12, Basilisk, and .50 GS have received a damage reduction against armored opponents
      • Fixed an issue causing shotguns to inconsistently display the broken armor hit marker

Assault Rifles


      • Increased movement speed, ADS speed, and sprint-to-fire speed on the 32-round magazine


      • Blocking underbarrel launcher and shotgun on 7” Bruen B-M20 barrel


      • Small reduction to close damage; three hits to kill require at least one chest hit

Kastov 545

      • Increase in muzzle velocity
      • The small decrease in the hip spread
      • Increase close damage
      • Increase in chest damage multiplier
      • Akimbo P890, X12, Basilisk, and .50 GS have received a damage reduction against armored opponents
      • Fixed an issue causing shotguns to inconsistently display the broken armor hit marker

MW2 Season 1 Reloaded Patch Notes

MW2 Season 1 Bug Fixes

  • Fixed an issue causing the game client to freeze upon unlocking Sector A15 in the Battle Pass.
  • Fixed an issue causing reward previews not to appear as intended while navigating the Battle Pass.
  • Fixed audio cutting off when skidding.
  • Fixed attacking with fists causing players to lean out of vehicles.

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